02640-60192
AM9216 ROMS

ADR 00 1818-0512 C6DC 17 MAIN CODE           REV MAR 78
ADR 02 1818-0287 A32E 27 MAIN CODE
ADR 04 1818-0448 B678 37 3000 II MULTIPOINT  REV NOV 77
ADR 06 1818-0206 F7C2 47 MAIN CODE
ADR 08 1818-0207 7DDA 18 MAIN CODE
ADR 10 1818-0208 B62E 28 DEVICE SUPPORT CODE
ADR 12 1818-0209 D9B8 38 DEVICE SUPPORT CODE
ADR 14 1818-0210 8C3E 48 DEVICE SUPPORT CODE
ADR 16 1818-0426 C926 19 DEVICE SUPPORT CODE REV OCT 77
ADR 18 1818-0212 CBAA 29 KEYBOARD CODE
ADR 20 1818-0513 78EE 39 MAIN DATA COMM CODE REV MAR 78

02640-60112
82S181

1818-0613 75A5 28
1818-0612 8CFC 310

02640-60024
82S181

1818-0642 9F7D U19
1818-1417 6604 U39
1818-1425 69E6 U59


If you hook a 2645 (or 2648) up to a Unix box you should be able to
cat one of these files out to it to get it to run the game.

I am pretty sure the invade file was captured program output.

ESC&c is the loader.  &c<octal>A sets the load/store address,
&c<octal>D stores a byte and increments the address, &c<octal>E jumps
to the given address.  a and d are like A and D but don't terminate
the escape sequence.
