rotimg takes an rgb image and applies it to a wavy surface.

The wavy surface in this example is lit.

rotimg.c re-lmdef's the current material to change the color at each vertex.

rotimg.c.new uses the new lmcolor command that will be available in 3.2 This is
the fast way to do this.  Also it makes it possible to store the colors more
conveniently to take up less room (as packed instead of three floats) although
I haven't done this yet.

ss.rgb is a sample rgb image.  (Pardon my choice of images.)

Invoke it like:

    rotimg ss.rgb

It takes a few seconds to come up.

Use the middle mouse button to reorient the image.
Use the left mouse button to zoom in and out.

Hope this helps...
