This is the main source directory. The code here depends on modlib and
modtools one directory up. 

Flyray looks for 'data/models' for its models-- if you are installing a
private version on your machine, copy the models in ../seemodel into
an appropriate data/models directory
(for example, from this directory:
	cp flyray /usr/local/bin
	mkdir /usr/local/bin/data
	mkdir /usr/local/bin/data/models
	cp ../seemodel/*.m /usr/local/bin/data/models
	cp ../seemodel/direct /usr/local/bin/data/models

... Then to run flyray;    cd /usr/local/bin; ./flyray )

The code for pauls raytracer is here also with the ability to do my
version of spheres.  this code is called raytrace.c and needs to be
linked with oldviewscene along with Paul's other code

NOTE: if flyray isn't foreground()'ed the first winopen will FAIL!!
This may or may not be a bug...  --gavin
